Players

Anomaly Lockdown Foundation Personnel, Security, and MTF

Escort, recontain, and extract through Gate B before the warhead.

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Foundation Roster

The Foundation is the site’s home team in Anomaly Lockdown. Facility Personnel, the Security Department, and Mobile Task Force Epsilon-11 Nine-Tailed Fox are friendly to each other. They can truce with the United Nations. They cannot truce with Class-D, Chaos, GRU-P, or SCPs. This page covers spawn kits, Electrical Center terminals, and what happens when you extract. For the people shooting at you, use Class-D and Chaos and the SCP roster. The faction index is the Players Hub.

Anomaly Lockdown is playable on Roblox and still in early development. Round start in Containment Breach is not “the game launched a full MTF drop.” You get personnel in LCZ, a small Security clump in Entrance Zone, delayed SCPs at 18:35, and Nine-Tailed Fox on later waves.

Facility Personnel

Up to five Facility Personnel spawn in Light Containment. The common roll is Scientist (Level 2 card, empty pockets). The table also includes Engineer (crowbar, Level 2, Hi-Vis vest), Logistician (clipboard, Level 2, added 14 August 2026), Janitor (broom, Level 1), and Doctor (medkit, Level 2). There is a 50% chance for a UNGOC Intern among those personnel rolls and a 2% chance for an O5 Member. O5 spawns with a USP-S and a Level 5 card. That Level 5 is the O5 armory key. Guard it.

Personnel are escape roles. Walk LCZ for a better card, skip fights you cannot win, and leave through Surface. The first Facility Personnel to extract becomes a Nine-Tailed Fox Sentinel (Elite Warper gadget, added 13 August 2026). Later personnel become Nine-Tailed Fox Soldiers. An O5 Member who extracts becomes a Red Right Hand Commando with an M249. Escapes are worth extra faction points for personnel, which feeds later MTF waves.

Do not wait in a closet for MTF to carry you. SCPs arrive at 18:35. 914, Medical Bay, and the Maintenance Closet are your minute-one rooms. See how to escape and map zones.

Security Department

Security is the round-start gun line. One Lieutenant plus up to three Guards spawn in the Entrance Armory, for a maximum of four. They come from Guard pity. Guards roll a Security primary (XM1014, KSG, Kriss Vector, UMP 45, Famas, F2000, P90, MP5k, SG533, Honey Badger, AUG), a random secondary, baton, Level 3, Guard Helmet, Navigator, vitamins or medkit, a grenade, Tactical Vest, and Guard Radio.

The Lieutenant is the Security Commander: Level 4, stunstick, Enemy Tracker, Light Vest, handcuffs, unswappable beret. Lieutenants start truce votes when they stand near another commander or elite.

Security Ironclad is the elite kit: Scorpion with infinite reserve, arm shield that blocks bullets like a riot shield, 275 HP, no sprint while the gun is held. Ironclad comes from an Elite Kit, not from a free round-start roll.

Security’s job is down, not up. Sweep LCZ for Class-D, cuff when you can, escort scientists toward EZ, and do not peek 173 alone. First minute, neutrals cannot harm each other. After that, orange suits are hostiles.

Mobile Task Force

Nine-Tailed Fox is the Foundation reinforcement. Intercom: “Nine-Tailed Fox has entered the facility.” Soldiers roll from the MTF primary table (adds Double Barrel, Striker, SCAR-L, M4A1 on top of the Security pool), Level 4, Enemy Tracker, Tactical Vest, handcuffs, MTF Radio.

Commander (Rare pity) holds a Commander SCAR-L with infinite reserve. That gun is S-tier on the weapons list because it never goes dry.

Liberator is the MTF elite (Rare pity on a wave, or an Elite Kit). Dual P90s with infinite reserve, 375 HP, 21 walk speed, Rage Stims. After the injector, Super Martial Fists, red eyes, a speed bump, and lethal SCP hits leave the Liberator at 1 HP for 16 seconds. Then HP snaps to 1 with a 15-second slow. Do not waste Rage in an empty hallway.

Sentinel is the first personnel escape and a dire-wave special: Elite Warper plus a standard MTF gun.

Red Right Hand is the 05 Rescue opener and the O5 extract reward. Soldiers spawn with M4A1 or M4A1-S. Commandos spawn with M249. RRH Commando headgear has night vision.

Site Manager and Electrical Center

Site Manager is not Foundation-aligned in the faction table. Neutral to every faction except SCPs. One-in-three chance to spawn if Electrical Center generated. The room is Level 4 and stays shut until the 15:00 wave.

Three terminals:

  1. Gate Control — toggles whether keycards work on Entrance Zone Gates.
  2. Intercom — broadcast your own line over the site speaker.
  3. Facility Cameras — cameras, faction-colored highlights, and temporary lock/open/close on doors. Requires the Site Manager Keycard (4) held out. That card acts as Level 4 everywhere else. Do not put it in 914; Fine turns it into a Level 2.

If you are Foundation and the Manager is alive, you have a camera player who should not be wasting bullets on Guards. If you are anyone else, the Manager is still allowed to dump SCPs.

Extraction, warhead, and truces

Surface Escape Zone is the extract. Gates A, B, and C are Level 4 until the 5:00 mark, when EZ Gates lock open. Alpha Warhead can be armed from Surface after 7:00 and auto-arms after 4:00, then 90 seconds to get above ground.

Truces last four minutes, one at a time. Foundation can vote a UN truce when commanders or elites close. A successful vote is Friendly. A failed vote is Hostile. SCPs and Chaos are never your friends.

05 Rescue changes the opener: up to five O5 in LCZ, Red Right Hand already on-site, Class-D Breachers delayed to 18:30, up to eight SCPs. Personnel still extract. The Level 5 cards just matter more.

Survive checklists sit on how to survive. Gun upgrades after extract sit on weapons. If you rolled orange instead of white, you opened the wrong child page: go to Class-D and Chaos.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

What do Facility Personnel spawn with?

Scientist: Level 2. Engineer: crowbar, Level 2, Hi-Vis. Janitor: broom, Level 1. Doctor: medkit, Level 2. Logistician: clipboard, Level 2. 50% chance of a UNGOC Intern among personnel rolls, 2% chance of an O5 with USP-S and Level 5.

Who do I become when I extract?

First personnel escape becomes a Nine-Tailed Fox Sentinel. Later personnel become Soldiers. An O5 becomes a Red Right Hand Commando. Sentinel was added 13 August 2026. Routes are on how to escape.

Where does Security spawn?

Entrance Armory in Entrance Zone: one Lieutenant and up to three Guards. They hold LCZ, they do not camp Surface. See map zones for the walk down.

What are the Electrical Center terminals?

Gate Control, Intercom, and Facility Cameras. The room opens at 15:00 behind Level 4. Cameras and door control need the Site Manager Keycard held out. Site Manager is neutral except versus SCPs.

Can Foundation truce with Chaos?

No. Foundation can truce with United Nations. Truces last four minutes, one at a time, voted when commanders or elites are close. Chaos, GRU-P, Class-D, and SCPs stay hostile.

Is the Liberator better than a Commander?

Different jobs. Commander SCAR-L is infinite-reserve rifle fire. Liberator is Dual P90s plus Rage Stims and a 1 HP cheat versus lethal SCP hits for 16 seconds. Current meta treats both as high human kits on the weapons list.